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Joemo77

5 Game Reviews w/ Response

All 18 Reviews

kinda funny, but i would like more interactivity lol

Mythicvenom responds:

Thanks at least it's a bit funny I'll add more interactivity if I make part 2. What did you have in mind?

its pretty well made, graphics are nice, only thing is it lacks replayability. minor gripe about the controls, i wish space would just enable melee mode, and for both melee and ranged weapons your mouse could be used to actually shoot in the direction your cursor is in instead of having to use WASD to face the way i want to shoot. it makes it really difficult to get anything done with the melee.
there's potential here though. good luck!

thunderpunchgames responds:

Thanks for the input!, will work on these aspects. Again, thank you so much!

ad supported game??

Kaiogamesdev responds:

Is it a trick question?

my 9 year old self's opinion on this game still holds up. one of the best games on this website in my opinion

BoMToons responds:

Wait til you see the update we have coming! :-3

A simple game, but not very innovating or too fun. It's very broken in most parts as well, and at least from what I played, you can't even win. So ultimately it's not a very well made game. I will admit though, the style of the art and animations - even though they don't show much - are very pleasing to look at, so I hope you can build upon your game making skills to create something very enjoyable.

endeneka responds:

Hello Joemo,
First of all thank you for the reply!And guess what?I totally agree with you!

Like I said, the game was meant to be never published to the masses and certainly not made for a website. In fact the original BoogieDown had no title screen, and it just started the 60 seconds thing and when it was done it closed down itself. BoogieDown was just supposed to be something you open to play with, and was not intented to be seen as an actual game. But I thought just for archive values, that I'll put it in my Newgrounds page,just for the giggles.

BoogieDown is definitely not my proudest work, nor the most complicated but at least it managed to keep me busy during the boring 2020 that was mine.

I'll try tho,to make a sequel that will fix all the errors that BoogieDow has and will try to make the gameplay definitely more fun! (Will be very diificult to execute that last one, since while I have Clickteam Paid version and can make complex games with it, the only way that I've found to port BoogieDown to Newgrounds was to download the free version of Clickteam which gives me the opportunity to port in HTML BUT since it's the free version, I can ONLY have 3 events [3 differents types of screen like for example having a title screen,a specific gameplay and an ending] and that's it! Which means that if BoogieDown 2 does happens to be made in Clickteam Free Edition, it might become some of the most technical games in that is made with it)

Thanks again for the review!

-N

velcro candy

Joemo @Joemo77

Age 17, thumbs up

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Joined on 12/16/20

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